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Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include |
#include "RHIResources.h" |
FRHITextureCube
(
uint32 InSize,
uint32 InNumMips,
EPixelFormat InFormat,
ETextureCreateFlags InFlags,
const FClearValueBinding & InClearValue
)
Initialization constructor.