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Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h |
Include |
#include "VertexFactory.h" |
enum EVertexFactoryFlags
{
None = 0u,
UsedWithMaterials = 1u << 1,
SupportsStaticLighting = 1u << 2,
SupportsDynamicLighting = 1u << 3,
SupportsPrecisePrevWorldPos = 1u << 4,
SupportsPositionOnly = 1u << 5,
SupportsCachingMeshDrawCommands = 1u << 6,
SupportsPrimitiveIdStream = 1u << 7,
SupportsNaniteRendering = 1u << 8,
SupportsRayTracing = 1u << 9,
SupportsRayTracingDynamicGeometry = 1u << 10,
SupportsRayTracingProceduralPrimitive = 1u << 11,
}
Name |
Description |
---|---|
None |
|
UsedWithMaterials |
|
SupportsStaticLighting |
|
SupportsDynamicLighting |
|
SupportsPrecisePrevWorldPos |
|
SupportsPositionOnly |
|
SupportsCachingMeshDrawCommands |
|
SupportsPrimitiveIdStream |
|
SupportsNaniteRendering |
|
SupportsRayTracing |
|
SupportsRayTracingDynamicGeometry |
|
SupportsRayTracingProceduralPrimitive |