Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h |
Include |
#include "ShaderParameterMetadata.h" |
struct FUniformBufferEntry
Minimal information about each uniform buffer entry fed to the shader compiler.
Name | Description | ||
---|---|---|---|
|
BindingFlags |
The binding flags used by this resource table. |
|
|
LayoutHash |
Hash of the resource table layout. |
|
|
StaticSlotName |
The name of the uniform buffer static slot (if global). |