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Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h |
Include |
#include "VertexFactory.h" |
static void ModifyCompilationEnvironment
(
const FVertexFactoryShaderPermutationParameters & Parameters,
FShaderCompilerEnvironment & OutEnvironment
)
Can be overridden by FVertexFactory subclasses to modify their compile environment just before compilation occurs.