ISlateUpdatableInstanceBuffer

Represents a per instance data buffer for a custom Slate mesh element.

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References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h

Include

#include "Rendering/RenderingCommon.h"

Syntax

class ISlateUpdatableInstanceBuffer

Remarks

Represents a per instance data buffer for a custom Slate mesh element.

Destructors

Functions

Name Description

Public function Const

uint32

 

GetNumInstances()

How many instances should we draw?

Public function Const

ISlateUpdata...

 

GetRenderProxy()

Returns the pointer to the render proxy, to be forwarded to the render thread.

Public function

void

 

Update

(
    FSlateInstanceBufferData& Data
)

Updates the buffer with the provided data.