FSlateResourceHandle

A SlateResourceHandle is used as fast path for looking up a rendering resource for a given brush when adding Slate draw elements This can be cached and stored safely in code.

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References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h

Include

#include "Textures/SlateShaderResource.h"

Syntax

class FSlateResourceHandle

Remarks

A SlateResourceHandle is used as fast path for looking up a rendering resource for a given brush when adding Slate draw elements This can be cached and stored safely in code. It will become invalid when a resource is destroyed

Constructors

Name Description

Public function

FSlateResourceHandle()

Functions

Name Description

Public function Const

const FSlate...

 

GetResourceProxy()

Public function Const

bool

 

IsValid()