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Module |
|
Header |
/Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h |
Include |
#include "SocketSubsystem.h" |
Source |
/Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp |
virtual TSharedRef< FInternetAddr > GetLocalBindAddr
(
FOutputDevice & Out
)
Get a local IP to bind to.
Typically, it is better to use GetLocalBindAddresses as it better supports hybrid network functionality and less chances for connections to fail due to mismatched protocols.