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Module |
|
Header |
/Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h |
Include |
#include "SocketSubsystem.h" |
Source |
/Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp |
virtual ESocketProtocolFamily GetProtocolFamilyFromName
(
const FName & InProtocolName
) const
Conversion functions from the SocketProtocolFamily enum to the new FName system. For now, both are supported, but it's better to use the FName when possible.