GetUnrealAmbisonicsFormatName

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References

Module

SoundFieldRendering

Header

/Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h

Include

#include "SoundFieldRendering.h"

Source

/Engine/Source/Runtime/SoundFieldRendering/Private/SoundFieldRendering.cpp

Syntax

FName GetUnrealAmbisonicsFormatName()