UE::NormalMapIdentification::HandleAssetPostImport

Handle callback when an asset is imported.

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References

Module

TextureUtilitiesCommon

Header

/Engine/Source/Runtime/TextureUtilitiesCommon/Public/NormalMapIdentification.h

Include

#include "NormalMapIdentification.h"

Source

/Engine/Source/Runtime/TextureUtilitiesCommon/Private/NormalMapIdentification.cpp

Syntax

namespace UE
{
    namespace NormalMapIdentification
    {
        bool UE::NormalMapIdentification::HandleAssetPostImport
        (
            UTexture * InTexture
        )
    }
}

Remarks

Handle callback when an asset is imported.

Returns

true if the asset was identified as normal

Parameters

Parameter

Description

InFactory

The texture factory being used.

InTexture

The texture that was imported.