Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/TextureUtilitiesCommon/Public/NormalMapIdentification.h |
Include |
#include "NormalMapIdentification.h" |
Source |
/Engine/Source/Runtime/TextureUtilitiesCommon/Private/NormalMapIdentification.cpp |
Handle callback when an asset is imported.
true if the asset was identified as normal
Parameter |
Description |
---|---|
InFactory |
The texture factory being used. |
InTexture |
The texture that was imported. |