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Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h |
Include |
#include "Blueprint/WidgetBlueprintLibrary.h" |
Source |
/Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp |
static UUserWidget * Create
(
UObject * WorldContextObject,
TSubclassOf< class UUserWidget > WidgetType,
APlayerController * OwningPlayer
)
Creates a widget