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> Unreal Engine API Reference > Runtime > UMG > Components > UPanelSlot > UPanelSlot::SynchronizeProperties
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UPanelSlot::SynchronizeProperties

Applies all properties to the live slot if possible.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UPanelSlot::SynchronizeProperties()

USafeZoneSlot::SynchronizeProperties()

UScaleBoxSlot::SynchronizeProperties()

UButtonSlot::SynchronizeProperties()

UScrollBoxSlot::SynchronizeProperties()

UWindowTitleBarAreaSlot::SynchronizeProperties()

USizeBoxSlot::SynchronizeProperties()

UBackgroundBlurSlot::SynchronizeProperties()

UBorderSlot::SynchronizeProperties()

UHorizontalBoxSlot::SynchronizeProperties()

UOverlaySlot::SynchronizeProperties()

UWidgetSwitcherSlot::SynchronizeProperties()

UUniformGridSlot::SynchronizeProperties()

UVerticalBoxSlot::SynchronizeProperties()

UWrapBoxSlot::SynchronizeProperties()

UGridSlot::SynchronizeProperties()

ULoadGuardSlot::SynchronizeProperties()

UCanvasPanelSlot::SynchronizeProperties()

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/PanelSlot.h

Include

#include "Components/PanelSlot.h"

Syntax

virtual void SynchronizeProperties()

Remarks

Applies all properties to the live slot if possible.