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> Unreal Engine API Reference > Runtime > UMG > Components > UPanelWidget > UPanelWidget::GetSlotClass
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UPanelWidget::GetSlotClass

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Override Hierarchy

UPanelWidget::GetSlotClass()

UContentWidget::GetSlotClass()

USafeZone::GetSlotClass()

UWindowTitleBarArea::GetSlotClass()

UScaleBox::GetSlotClass()

UBackgroundBlur::GetSlotClass()

UButton::GetSlotClass()

UCommonLoadGuard::GetSlotClass()

USizeBox::GetSlotClass()

UBorder::GetSlotClass()

UOverlay::GetSlotClass()

UCommonVisibilitySwitcher::GetSlotClass()

UHorizontalBox::GetSlotClass()

UVerticalBox::GetSlotClass()

USafeZone::GetSlotClass()

UGridPanel::GetSlotClass()

UCanvasPanel::GetSlotClass()

UWidgetSwitcher::GetSlotClass()

UWindowTitleBarArea::GetSlotClass()

UUniformGridPanel::GetSlotClass()

UCommonVisibilitySwitcher::GetSlotClass()

UScaleBox::GetSlotClass()

UCommonWidgetCarousel::GetSlotClass()

UWrapBox::GetSlotClass()

UBackgroundBlur::GetSlotClass()

UButton::GetSlotClass()

UCommonLoadGuard::GetSlotClass()

USizeBox::GetSlotClass()

UBorder::GetSlotClass()

UScrollBox::GetSlotClass()

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/PanelWidget.h

Include

#include "Components/PanelWidget.h"

Syntax

virtual UClass * GetSlotClass() const