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| UWidget::SynchronizeProperties()
|
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/ProgressBar.h |
Include |
#include "Components/ProgressBar.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/ProgressBar.cpp |
virtual void SynchronizeProperties()
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.