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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/SafeZoneSlot.h |
Include |
#include "Components/SafeZoneSlot.h" |
class USafeZoneSlot : public UPanelSlot
Name | Description | ||
---|---|---|---|
|
bIsTitleSafe |
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|
TEnumAsByte< EH... |
HAlign |
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|
Padding |
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|
SafeAreaScale |
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|
TEnumAsByte< EV... |
VAlign |
Name | Description | |
---|---|---|
|
USafeZoneSlot() |
Name | Description | ||
---|---|---|---|
|
SynchronizeProperties() |
Applies all properties to the live slot if possible. |