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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/UMG/Public/Components/VerticalBoxSlot.h |
Include |
#include "Components/VerticalBoxSlot.h" |
class UVerticalBoxSlot : public UPanelSlot
The Slot for the UVerticalBox, contains the widget that is flowed vertically
Name | Description | ||
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TEnumAsByte< EH... |
HorizontalAlignment |
The alignment of the object horizontally. |
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Padding |
The padding area between the slot and the content it contains. |
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Size |
How much space this slot should occupy in the direction of the panel. |
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TEnumAsByte< EV... |
VerticalAlignment |
The alignment of the object vertically. |
Name | Description | |
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UVerticalBoxSlot ( |
Name | Description | ||
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BuildSlot ( |
Builds the underlying FSlot for the Slate layout panel. |
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SetHorizontalAlignment ( |
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SetPadding ( |
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SetSize ( |
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SetVerticalAlignment ( |
Name | Description | ||
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NudgeByDesigner |
Called by the designer to "nudge" a widget in a direction. |
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SynchronizeFromTemplate ( |
Called by the designer when a design-time widget needs to have changes to its associated template synchronized. |
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SynchronizeProperties() |
Applies all properties to the live slot if possible. |
Name | Description | ||
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ReleaseSlateResources ( |