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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h |
Include |
#include "Components/WindowTitleBarArea.h" |
class UWindowTitleBarArea : public UContentWidget
A panel for defining a region of the UI that should allow users to drag the window on desktop platforms.
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bDoubleClickTogglesFullscreen |
Should double clicking the title bar area toggle fullscreen instead of maximizing the window. |
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bWindowButtonsEnabled |
Should the title bar area diaplay window minimize/maximize/close buttons. |
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TSharedPtr< SWi... |
MyWindowTitleBarArea |
Cached pointer to the underlying slate button owned by this UWidget |
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UWindowTitleBarArea ( |
Name | Description | ||
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SetHorizontalAlignment ( |
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SetPadding ( |
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SetVerticalAlignment ( |
Name | Description | ||
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UClass * |
GetSlotClass() |
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OnSlotAdded ( |
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OnSlotRemoved ( |
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const FText |
GetPaletteCategory() |
Gets the palette category of the widget |
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TSharedRef< ... |
RebuildWidget() |
Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed. |
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ReleaseSlateResources ( |
Name | Description | ||
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PostLoad() |
Begin UObject. |