FWidgetRenderer::CreateTargetFor

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References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Slate/WidgetRenderer.h

Include

#include "Slate/WidgetRenderer.h"

Source

/Engine/Source/Runtime/UMG/Private/Slate/WidgetRenderer.cpp

Syntax

static UTextureRenderTarget2D * CreateTargetFor
(
    FVector2D DrawSize,
    TextureFilter InFilter,
    bool bUseGammaCorrection
)