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Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Slate/WidgetRenderer.h |
Include |
#include "Slate/WidgetRenderer.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Slate/WidgetRenderer.cpp |
bool DrawInvalidationRoot
(
TSharedRef< SVirtualWindow > & VirtualWindow,
UTextureRenderTarget2D * RenderTarget,
FSlateInvalidationRoot & Root,
const FSlateInvalidationContext & Context,
bool bDeferRenderTargetUpdate
)