SMeshWidget::AddMesh

Draw the InStaticMesh when this widget paints.

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macOS

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References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h

Include

#include "Slate/SMeshWidget.h"

Source

/Engine/Source/Runtime/UMG/Private/Slate/SMeshWidget.cpp

Syntax

uint32 AddMesh
(
    USlateVectorArtData & InMeshData
)

Remarks

Draw the InStaticMesh when this widget paints.

Returns

the Index of the mesh data that was added; cache this value for use with

See Also

FRenderRun.