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Actions
Create New Geometry Cache Groom Binding Asset |
Create a new groom binding asset within the contents space of the project. The asset name will be auto generated based on the groom asset name and the skeletal asset name Target is Groom Blueprint Library |
Create New Geometry Cache Groom Binding Asset with Path |
Create a new groom binding asset within the contents space of the project. Target is Groom Blueprint Library |
Create New Groom Binding Asset |
Create a new groom binding asset within the contents space of the project. The asset name will be auto generated based on the groom asset name and the skeletal asset name Target is Groom Blueprint Library |
Create New Groom Binding Asset with Path |
Create a new groom binding asset within the contents space of the project. Target is Groom Blueprint Library |
Get Is Hair Length Scale Enabled |
Get Is Hair Length Scale Enabled Target is Groom Component |
Set Binding Asset |
Accessor function for changing Groom binding asset from blueprint/sequencer Target is Groom Component |
Set Groom Asset |
Accessor function for changing Groom asset from blueprint/sequencer Target is Groom Component |
Set Hair Length Scale |
Accessor function for changing hair length scale from blueprint/sequencer Target is Groom Component |
Set Hair Length Scale Enable |
Set Hair Length Scale Enable Target is Groom Component |