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Actions
Calibrate Tilt |
Calibrate the tilt for the input device Target is Kismet Input Library |
Disable Motion Tracking for Component |
Disable tracking of the specified controller, by player index and tracked device type. Target is Motion Tracked Device Function Library |
Disable Motion Tracking Of All Controllers |
Disable tracking for all controllers. Target is Motion Tracked Device Function Library |
Disable Motion Tracking Of Controllers for Player |
Disable tracking for all controllers associated with the specified player. Target is Motion Tracked Device Function Library |
Disable Motion Tracking Of Source |
Disable tracking of the specified controller, by player index and tracked device type. Target is Motion Tracked Device Function Library |
Enable Motion Tracking for Component |
Enable tracking of the specified controller, by player index and tracked device type. Target is Motion Tracked Device Function Library |
Enable Motion Tracking Of Source |
Enable tracking of the specified controller, by player index and tracked device type. Target is Motion Tracked Device Function Library |
Enumerate Motion Sources |
Returns a list of all available motion sources (FNames associated with discrete tracking data that can be used to drive MotionControllerComponents). Target is Motion Tracked Device Function Library |
Get Active Tracking System Name |
Returns the system name used to distinguish the current tracking system. If no XR tracking system is active, then the name 'None' is returned. Target is Motion Tracked Device Function Library |
Get Maximum Motion Tracked Controller Count |
Get the maximum number of controllers that can be tracked. Target is Motion Tracked Device Function Library |
Get Motion Tracking Enabled Controller Count |
Get the number of controllers for which tracking is enabled. Target is Motion Tracked Device Function Library |
Is Motion Source Tracking |
Queries the specified source's tracking status and returns true if it has tracking. Target is Motion Tracked Device Function Library |
Is Motion Tracked Device Count Management Necessary |
Returns true if it is necessary for the game to manage how many motion tracked devices it is asking to be tracked simultaneously. On some platforms this is unnecessary because all supported devices can be tracked simultaneously. Target is Motion Tracked Device Function Library |
Is Motion Tracking Enabled for Component |
Returns true if tracking is enabled for the specified device. Target is Motion Tracked Device Function Library |
Is Motion Tracking Enabled for Source |
Returns true if tracking is enabled for the specified device. Target is Motion Tracked Device Function Library |
Set Is Controller Motion Tracking Enabled by Default |
Set whether motion tracked controllers activate on creation by default, or do not and must be explicitly activated. Target is Motion Tracked Device Function Library |