Set Input Mode UI Only

Set Input Mode UI Only

Choose your operating system:

Windows

macOS

Linux

Setup an input mode that allows only the UI to respond to user input.

Note: This means that any bound Input Events in the widget will not be called!

Target is Widget Blueprint Library

Set Input Mode UI Only
Player Controller
In Widget to Focus
Select Asset
In Mouse Lock Mode
DoNotLock

Inputs

In
Exec
Player Controller
Player Controller Object Reference
In Widget to Focus
Widget Object Reference
In Mouse Lock Mode
EMouseLockMode Enum

Outputs

Out
Exec