Vector Add Bounded

Vector Add Bounded

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Add a vector to this and clamp the result to an axis aligned cube centered at the origin.

Target is Kismet Math Library

Vector Add Bounded
A
X0
Y 0
Z 0
In Add Vect
X0
Y 0
Z 0
In Radius

Inputs

In
Exec
A
Vector (by ref)
In Add Vect
Vector

Vector to add.

In Radius
Float (single-precision)

Half size of the cube.

Outputs

Out
Exec