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Starts processing the current queue with the supplied executor class. This starts an async process which may or may not run in a separate process (or on separate machines), determined by the executor implementation. The executor should report progress for jobs depending on the implementation.
Target is Movie Pipeline Queue Engine Subsystem
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Select Class
Select Asset
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In
Exec
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Target
Movie Pipeline Queue Engine Subsystem Object Reference
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In Executor Type
Movie Pipeline Executor Base Class Reference
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A subclass of UMoviePipelineExecutorBase. An instance of this class is created and started. |
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Out
Exec
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Return Value
Movie Pipeline Executor Base Object Reference
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A pointer to the instance of the class created. This instance will be kept alive by the Queue Subsystem until it has finished (or been canceled). Register for progress reports and various callbacks on this instance. |