Set Initialization Time

Set Initialization Time

Choose your operating system:

Windows

macOS

Linux

Override the time this movie pipeline was initialized at. This can be used for render farms to ensure that jobs on all machines use the same date/time instead of each calculating it locally.

Needs to be called after ::Initialize(...)

Target is Movie Pipeline

Set Initialization Time
Target
Select Asset
In Date Time

Inputs

In
Exec
Target
Movie Pipeline Object Reference
In Date Time
Date Time Structure (by ref)

The DateTime object to return for GetInitializationTime.

Outputs

Out
Exec