Choose your operating system:
Windows
macOS
Linux
Find the references of the material MaterialToReplaced on all the MeshComponents of all the Actors provided and replace it by NewMaterial.
Target is Static Mesh Editor Subsystem
Select Asset
Select Asset
Select Asset
|
In
Exec
|
|
|
Target
Static Mesh Editor Subsystem Object Reference
|
|
|
Actors
Array of Actor Object References
|
List of Actors to search from. |
|
Material to be Replaced
Material Interface Object Reference
|
Material we want to replace. |
|
New Material
Material Interface Object Reference
|
Material to replace MaterialToBeReplaced by. |
|
Out
Exec
|