Find Bone

Find Bone

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Returns bone element for a given key, for scripting purpose only, for cpp usage, use Find<FRigBoneElement>()

Target is Rig Hierarchy

Find Bone
Target
Select Asset
In Key
Return Value

Inputs

Target
Rig Hierarchy Object Reference
In Key
Rig Element Key Structure (by ref)

The key of the bone element to retrieve.

Outputs

Return Value
Rig Bone Element Structure