unreal.AREnvironmentCaptureProbe
¶
- class unreal.AREnvironmentCaptureProbe(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
ARTrackedGeometry
A tracked environment texture probe that gives you a cube map for reflections
C++ Source:
Module: AugmentedReality
File: ARTrackable.h
Editor Properties: (see get_editor_property/set_editor_property)
unique_id
(Guid): [Read-Write] Unique Id
- get_environment_capture_texture() AREnvironmentCaptureProbeTexture ¶
see: EnvironmentCaptureTexture
- Return type: