unreal.ARImageUpdatePayload

class unreal.ARImageUpdatePayload(session_payload: ARSessionPayload = Ellipsis, world_transform: Transform = Ellipsis, detected_image: ARCandidateImage = Ellipsis, estimated_size: Vector2D = Ellipsis)

Bases: StructBase

ARImage Update Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • detected_image (ARCandidateImage): [Read-Write] Detected Image

  • estimated_size (Vector2D): [Read-Write] Estimated Size

  • session_payload (ARSessionPayload): [Read-Write] Session Payload

  • world_transform (Transform): [Read-Write] World Transform

property detected_image: ARCandidateImage

[Read-Only] Detected Image

Type:

(ARCandidateImage)

property estimated_size: Vector2D

[Read-Only] Estimated Size

Type:

(Vector2D)

property session_payload: ARSessionPayload

[Read-Only] Session Payload

Type:

(ARSessionPayload)

property world_transform: Transform

[Read-Only] World Transform

Type:

(Transform)