unreal.ARMeshUpdatePayload

class unreal.ARMeshUpdatePayload(session_payload: ARSessionPayload = Ellipsis, world_transform: Transform = Ellipsis, object_classification: ARObjectClassification = Ellipsis)

Bases: StructBase

ARMesh Update Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • object_classification (ARObjectClassification): [Read-Write] Object Classification

  • session_payload (ARSessionPayload): [Read-Write] Session Payload

  • world_transform (Transform): [Read-Write] World Transform

property object_classification: ARObjectClassification

[Read-Only] Object Classification

Type:

(ARObjectClassification)

property session_payload: ARSessionPayload

[Read-Only] Session Payload

Type:

(ARSessionPayload)

property world_transform: Transform

[Read-Write] World Transform

Type:

(Transform)