unreal.ARPose2D

class unreal.ARPose2D(skeleton_definition: ARSkeletonDefinition = Ellipsis, joint_locations: Array[Vector2D] = [], is_joint_tracked: Array[bool] = [])

Bases: StructBase

Represents a human pose tracked in the 2D space

C++ Source:

  • Module: AugmentedReality

  • File: ARTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_joint_tracked (Array[bool]): [Read-Write] Is Joint Tracked: Flags indicating if each joint is tracked

  • joint_locations (Array[Vector2D]): [Read-Write] Joint Locations: The location of each joint in 2D normalized space

  • skeleton_definition (ARSkeletonDefinition): [Read-Write] Skeleton Definition: The definition of this skeleton

property is_joint_tracked: Array[bool]

[Read-Only] Is Joint Tracked: Flags indicating if each joint is tracked

Type:

(Array[bool])

property joint_locations: Array[Vector2D]

[Read-Only] Joint Locations: The location of each joint in 2D normalized space

Type:

(Array[Vector2D])

property skeleton_definition: ARSkeletonDefinition

[Read-Only] Skeleton Definition: The definition of this skeleton

Type:

(ARSkeletonDefinition)