unreal.AbilityAsync_WaitGameplayEvent

class unreal.AbilityAsync_WaitGameplayEvent(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AbilityAsync

Ability Async Wait Gameplay Event

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityAsync_WaitGameplayEvent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • event_received (EventReceivedDelegate): [Read-Write] Event Received

property event_received: EventReceivedDelegate

[Read-Write] Event Received

Type:

(EventReceivedDelegate)