unreal.AbilityAsync_WaitGameplayTagAdded

class unreal.AbilityAsync_WaitGameplayTagAdded(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AbilityAsync_WaitGameplayTag

Ability Async Wait Gameplay Tag Added

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityAsync_WaitGameplayTag.h

Editor Properties: (see get_editor_property/set_editor_property)

  • added (AsyncWaitGameplayTagDelegate): [Read-Write] Added

property added: AsyncWaitGameplayTagDelegate

[Read-Write] Added

Type:

(AsyncWaitGameplayTagDelegate)