unreal.AbilityTask_VisualizeTargeting
¶
- class unreal.AbilityTask_VisualizeTargeting(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AbilityTask
Ability Task Visualize Targeting
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_VisualizeTargeting.h
Editor Properties: (see get_editor_property/set_editor_property)
time_elapsed
(VisualizeTargetingDelegate): [Read-Write] Time Elapsed
- property time_elapsed: VisualizeTargetingDelegate¶
[Read-Write] Time Elapsed
- Type: