unreal.ActorSoundParameterInterface

class unreal.ActorSoundParameterInterface(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Interface

Actor Sound Parameter Interface

C++ Source:

  • Module: Engine

  • File: ActorSoundParameterInterface.h

get_actor_sound_params() Array[AudioParameter]

Overrides logic for gathering AudioParameters to set by default when an AudioComponent/ActiveSound plays with a given actor as its Owner.

Returns:

params (Array[AudioParameter]):

Return type:

Array[AudioParameter]