class unreal.AddAllPatchesButton

Bases: unreal.StructBase

Empty struct to have it customized in DetailsView to display a button on the DMX Take Recorder properties. This is a required hack to customize the properties in the TakeRecorder DetailsView because it has a customization that overrides any class customization. So we need to tackle individual property types instead.

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXEditor

  • File: TakeRecorderDMXLibrarySource.h