unreal.AnimNode_MakeDynamicAdditive

class unreal.AnimNode_MakeDynamicAdditive(base: PoseLink = [], additive: PoseLink = [], mesh_space_additive: bool = False)

Bases: AnimNode_Base

Anim Node Make Dynamic Additive

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_MakeDynamicAdditive.h

Editor Properties: (see get_editor_property/set_editor_property)

  • additive (PoseLink): [Read-Write] Additive: Pose to make additive

  • base (PoseLink): [Read-Write] Base: Reference pose for additive delta calculation

  • mesh_space_additive (bool): [Read-Write] Mesh Space Additive: Do additive delta calculation in mesh space

property additive: PoseLink

[Read-Write] Additive: Pose to make additive

Type:

(PoseLink)

property base: PoseLink

[Read-Write] Base: Reference pose for additive delta calculation

Type:

(PoseLink)

property mesh_space_additive: bool

[Read-Write] Mesh Space Additive: Do additive delta calculation in mesh space

Type:

(bool)