unreal.AnimNotify_PlayMontageNotify

class unreal.AnimNotify_PlayMontageNotify(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AnimNotify

UAnimNotify_PlayMontageNotify

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNotify_PlayMontageNotify.h

Editor Properties: (see get_editor_property/set_editor_property)

  • notify_color (Color): [Read-Write] Notify Color: Color of Notify in editor

  • notify_name (Name): [Read-Write] Notify Name: Name of notify that is passed to the PlayMontage K2Node.

  • should_fire_in_editor (bool): [Read-Write] Should Fire in Editor: Whether this notify instance should fire in animation editors

property notify_name: Name

[Read-Only] Notify Name: Name of notify that is passed to the PlayMontage K2Node.

Type:

(Name)