unreal.AnimationAssetExtensions

class unreal.AnimationAssetExtensions(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: BlueprintFunctionLibrary

Animation Asset Extensions

C++ Source:

  • Module: Engine

  • File: AnimationAssetExtensions.h

classmethod get_skeleton(asset) Skeleton
Parameters:

asset (AnimationAsset) – Animation Asset to retrieve the Skeleton for

Returns:

The target USkeleton for the provided UAnimationAsset

Return type:

Skeleton