unreal.AnimationAssetExtensions
¶
- class unreal.AnimationAssetExtensions(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
BlueprintFunctionLibrary
Animation Asset Extensions
C++ Source:
Module: Engine
File: AnimationAssetExtensions.h
- classmethod get_skeleton(asset) Skeleton ¶
- Parameters:
asset (AnimationAsset) – Animation Asset to retrieve the Skeleton for
- Returns:
The target USkeleton for the provided UAnimationAsset
- Return type: