unreal.AnimationCurveData

class unreal.AnimationCurveData(float_curves: Array[FloatCurve] = [], transform_curves: Array[TransformCurve] = [])

Bases: StructBase

Structure encapsulating animated curve data. Currently only contains Float and Transform curves.

C++ Source:

  • Module: Engine

  • File: AnimDataModel.h

Editor Properties: (see get_editor_property/set_editor_property)

  • float_curves (Array[FloatCurve]): [Read-Only] Float Curves: Float-based animation curves

  • transform_curves (Array[TransformCurve]): [Read-Only] Transform Curves: FTransform-based animation curves, used for animation layer editing

property float_curves: Array[FloatCurve]

[Read-Only] Float Curves: Float-based animation curves

Type:

(Array[FloatCurve])

property transform_curves: Array[TransformCurve]

[Read-Only] Transform Curves: FTransform-based animation curves, used for animation layer editing

Type:

(Array[TransformCurve])