unreal.AppleARKitPoseTrackingLiveLinkRemapAsset

class unreal.AppleARKitPoseTrackingLiveLinkRemapAsset(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: LiveLinkRetargetAsset

Apple ARKit Pose Tracking Live Link Remap Asset

C++ Source:

  • Plugin: AppleARKit

  • Module: AppleARKitPoseTrackingLiveLink

  • File: AppleARKitPoseTrackingLiveLinkRemapAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • apple_ar_kit_bone_names_to_mesh_bone_names (Map[Name, Name]): [Read-Write] Apple ARKit Bone Names to Mesh Bone Names

  • apple_ar_kit_human_forward (Vector): [Read-Write] Apple ARKit Human Forward

  • mesh_forward (Vector): [Read-Write] Mesh Forward