unreal.AppleARKitTimecodeProvider
¶
- class unreal.AppleARKitTimecodeProvider(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
TimecodeProvider
This class is an implementation of the ITimecodeProvider and is used to abstract out the calculation of the frame & time for an update
C++ Source:
Plugin: AppleARKit
Module: AppleARKit
File: AppleARKitTimecodeProvider.h
Editor Properties: (see get_editor_property/set_editor_property)
frame_delay
(float): [Read-Write] Frame Delay: Number of frames to subtract from the qualified frame time when GetDelayedQualifiedFrameTime or GetDelayedTimecode is called. see: GetDelayedQualifiedFrameTime, GetDelayedTimecode