unreal.AsyncNiagaraCaptureSimCache

class unreal.AsyncNiagaraCaptureSimCache(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: BlueprintAsyncActionBase

Async Niagara Capture Sim Cache

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraSimCacheFunctionLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • capture_complete (OnCaptureComplete): [Read-Write] Capture Complete

property capture_complete: OnCaptureComplete

[Read-Write] Capture Complete

Type:

(OnCaptureComplete)