unreal.AsyncNiagaraCaptureSimCache
¶
- class unreal.AsyncNiagaraCaptureSimCache(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
BlueprintAsyncActionBase
Async Niagara Capture Sim Cache
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraSimCacheFunctionLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
capture_complete
(OnCaptureComplete): [Read-Write] Capture Complete
- property capture_complete: OnCaptureComplete¶
[Read-Write] Capture Complete
- Type:
(OnCaptureComplete)