unreal.AudioComponentPlayState

class unreal.AudioComponentPlayState

Bases: EnumBase

Enum describing the audio component play state

C++ Source:

  • Module: Engine

  • File: AudioComponent.h

FADING_IN: AudioComponentPlayState

If the sound is playing and fading in

Type:

3

FADING_OUT: AudioComponentPlayState

If the sound is playing and fading out

Type:

4

PAUSED: AudioComponentPlayState

If the sound is playing but paused

Type:

2

PLAYING: AudioComponentPlayState

If the sound is playing (i.e. not fading in, not fading out, not paused)

Type:

0

STOPPED: AudioComponentPlayState

If the sound is not playing

Type:

1