unreal.AutoReceiveInput

class unreal.AutoReceiveInput

Bases: EnumBase

Specifies which player index will pass input to this actor/component

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

DISABLED: AutoReceiveInput

0

PLAYER0: AutoReceiveInput

1

PLAYER1: AutoReceiveInput

2

PLAYER2: AutoReceiveInput

3

PLAYER3: AutoReceiveInput

4

PLAYER4: AutoReceiveInput

5

PLAYER5: AutoReceiveInput

6

PLAYER6: AutoReceiveInput

7

PLAYER7: AutoReceiveInput

8