unreal.BlendTarget

class unreal.BlendTarget

Bases: StructBase

Blend Target

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_BlendTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • transform (Transform): [Read-Write] Transform

  • weight (float): [Read-Write] Weight