unreal.BoneControlSpace

class unreal.BoneControlSpace

Bases: EnumBase

Enum for controlling which reference frame a controller is applied in.

C++ Source:

  • Module: Engine

  • File: AnimTypes.h

BCS_BONE_SPACE: BoneControlSpace

Set position of bone in its own reference frame.

Type:

3

BCS_COMPONENT_SPACE: BoneControlSpace

Set position of bone in SkeletalMeshComponent’s reference frame.

Type:

1

BCS_PARENT_BONE_SPACE: BoneControlSpace

Set position of bone relative to parent bone.

Type:

2

BCS_WORLD_SPACE: BoneControlSpace

Set absolute position of bone in world space.

Type:

0