unreal.ChaosCacheCollection

class unreal.ChaosCacheCollection(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Chaos Cache Collection

C++ Source:

  • Plugin: ChaosCaching

  • Module: ChaosCaching

  • File: CacheCollection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • caches (Array[ChaosCache]): [Read-Write] Caches