unreal.ChaosSolverEngineBlueprintLibrary

class unreal.ChaosSolverEngineBlueprintLibrary(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: BlueprintFunctionLibrary

Chaos Solver Engine Blueprint Library

C++ Source:

  • Module: ChaosSolverEngine

  • File: ChaosNotifyHandlerInterface.h

classmethod convert_physics_collision_to_hit_result(physics_collision) HitResult

Convert Physics Collision to Hit Result

Parameters:

physics_collision (ChaosPhysicsCollisionInfo) –

Return type:

HitResult